Magical Items

Most supernatural spheres include objects of power in some form — talens or fetishes in Werewolf, the many types of Wonder in Mage, Treasures in Changeling. TowersMUX supports PC possession and use of such items, with several important limitations.

  • Items are always constructed according to the rules of the owning character’s sphere. A Garou who owns a fetish builds it according to the rules in the Werewolf rulebook; a Dreamspeaker who owns a fetish builds it according to the rules of the Mage rulebook. The Dreamspeaker can certainly set out to copy a fetish from the Werewolf game line, but she must do so using Mage rules. She cannot simply take the Werewolf version and use it as written.
  • Items that provide a game-mechanical benefit must be paid for. No matter how your character gets hold of an item, it is never free and must always have an entry on the character sheet. Typically this will be dots in a Background — a five-dot fetish means buying five dots in the Fetish Background, etc. Even if crafted, found, or looted from the enemy, you must still pay the XP cost for additional Fetish (or whatever Background is appropriate) if you wish to retain it permanently. You still gain some benefit from getting an item this way — that of being able to shape the item to your character’s specifications if they’re crafting it, or of being able to purchase it without additional justification if it’s found as part of a plotline or PRP for which that level of benefit has been approved.
  • Items have a single owner. Items imbued with supernatural power aren’t pocket calculators — you can’t just pass them around to whoever needs them at the moment. Any use of an item by a character other than its listed owner should be approved in advance by staff. Needless — we hope! — to say, the distrust between different spheres makes it exceedingly unlikely that items would be lent between characters that aren’t part of the same sphere.
  • Your character is limited to the items that can be purchased with five dots in the appropriate Background(s). That is, you can have a single five-dot fetish or five one-dot fetishes; you cannot have any combination of fetishes that add up to more than five dots. (Characters in spheres that have more than one applicable background can have both; for instance, Changeling characters can have up to five dots of Chimera and up to five dots of Treasures.) The stories we tell here are meant to be primarily about the characters, and staff feels that having a whole Batcave full of magic swords (or whatever) takes away from that somewhat.

All magical items will be reviewed by staff before being allowed in play; items that are unbalanced, potentially problematic, or likely to make the game less fun rather than more so will be rejected even if they are legal according to the letter of the rules.